Tag Archives: hideout

Murderer’s Drop

Murderer's Drop

Murderer’s Drop

I ran this map for a new player to my campaign as an introduction to his particular plot. His troublesome partner had gotten in over his head and needed rescuing from the infamous Murderer’s Drop.

Built inside a seaside hill near the docks, this neglected home once belonged to a corrupt Harbourmaster. This monstrous man took payments in return for help disposing bodies. Being incredibly lazy to boot, he built a chute that led into a fetid pool beneath his own home. A rear entrance, only by rowboat, also sufficed.

Even after he was found out and executed, his abandoned home remained. The worst kind of derelicts moved in and broke down the walls that separated the civilized from the depraved. And in the dead of night they would deny seeing two men carrying a drunk friend into this building… to join the mass of others.

“They were faint, but Lucius followed the trail of blood droplets to this room. He’d passed quietly by several other rooms and was met with blank stares and mindless muttering. Behind a ruined wall was a cave where men fought bare-knuckled to a roaring audience, but they did not see him. He hoped that remained true. The only thing in this room was mold, encrusted filth, and a heavy-looking trapdoor. He opened it carefully, expecting the worst, but there was only a filthy metal slide. Lacking other options, he flung himself down it and hoped he would he would find his friend one way or another. Above him, a maddening laugh became a screeching wail. A murdered body had just sent itself down the Drop.”

Rynth Flat-Dagger’s Hideout

Trapper's Fort

Trapper’s Fort

The main feature of this map is the extensive set of linked trap doors at the front entrance. When meddlesome adventurers come breaking down the door, they’ll find themselves dropped into a steel cage below. Once inside, the first two options for exploration offer the same fate. At the rear is a hidden exit, a supply cache, and a path down the cliffside behind the hideout.

“We had a good lead that Flat-Dagger was holded up at his manse overlooking the beaches. They told us he was paranoid… and rich too. The comically large ‘welcome mat’ was obvious and easily sidestepped. In hindsight, the two iron golems that charged towards us as soon as we opened the door must have been illusions; even he couldn’t afford the expense. Still, we ran down the first exit we saw and slid face-first down into a cage. The guard’s laughter shamed us… I hope someone pays our ransom soon…”